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Hi! I'm Paul, an Information Design graduate from Ateneo De Manila University. My former clients include SpaceX, Sanrio, Bobcat Motors, and Ateneo Innovation Center. I was part of the UI/UX Department of Megacat Studios, and now I work as an Environment/Prop Artist, developing several shipped/unreleased Videogames for them. I will be attending Batch 2 of Pixel Mafia's 3D Art Bootcamp, to be able to work for triple A game studios!